Workshop: Mobile Place-based Augmented Reality and Hypercontextualization: Research and Design
University of Southern Denmark, Sønderborg
December 8, 2017, room M303
· Steven L. Thorne, Portland State University (USA) and University of Groningen (NL)
· John Hellermann, Portland State University (USA)
Workshop title: Mobile Place-based Augmented Reality and Hypercontextualization: Research and Design
Workshop description: Since the advent of the iPhone a decade ago, the coordination of digital devices with talk-in-interaction while moving through the environment has become a high frequency activity and emerging area of investigation. In this workshop, we examine a special case of mobile phone use, namely, small groups using mobile devices to play a place-based augmented reality (AR) game. Our primary research focus is to better understand how people engaging in mobile AR activities, whose interaction is mediated and directed by mobile digital technology, manage the interface of the virtual and the physical through talk-in-interaction. We are equally interested in continuing to design new formative interventions that utilize mobile (and potentially other) location aware technologies to contextually situate human activity in such a way as to amplify opportunities for experience and learning. In the first portion of the workshop, we will introduce mobile augmented reality and various aspects of our ongoing formative intervention and research projects. We will show video data of small groups engaged in mobile AR activity and provide time for guided collaborative analysis. In the second session, we will collectively focus on extending existing and developing new formative interventions using mobile AR that align with the needs and interests of the workshop participants.
9.00 – 9.30: Welcome coffee
9.30 – 10.00: Taming ‘the wild’ for language learning – introduction to the workshop (Søren W.
10.00 – 12.30: Workshop, part I
12.30 – 13.30: Lunch (at own expense)
13.30 – 16.00: Workshop, part II